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Version 1.3.4 is out!

Version 1.3.4 is out!

Posted on May 11th, 2017 in News by Mikael

-Initial support for floating licenses. Contact license@bimxplorer.com for more information.

-Added a ray for the teleport navigation in VR to make it more clear for the user where he/she is pointing at.

-Added a Graphics Settings Dialog to enable/disable SSAO and sky. Both are now on by default if the OpenGL version is at least 4.3. These settings are saved.

-Fixed a bug that made the Vive controllers not show up on some NVIDIA Quadro cards as well as improved rendering performance in VR on NVIDIA Quadro cards.

-Fixed a problem that made the trigger not work on Oculus Touch when both triggers on the Touch were pressed.

-Added possibility to hide/unhide selected objects by pressing h/u on the keyboard.

-Fixed a bug in the IFC-importer that made some models not align correctly.

Note:

On laptops with multiple graphics cards (integrated + NVIDIA) you should select "High-performance NVIDIA processor"  as Preferred graphics processor for best performance/quality (Right-click on desktop and select NVIDIA Control Panel and go to "Manage 3D Settings").

 

Version 1.3.3

-Improved performance when starting BIMXplorer from Revit (especially for linked files)

-Removed a bug that would make BIMXplorer crash on some systems with low-end graphics cards

Known issues:

-The progress bar will not always update correctly during IFC-file import

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