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Version 1.5.1 is out!

Version 1.5.1 is out!

Posted on April 24th, 2019 in News by Mikael

-Revit 2019 support


Note #1:

"Motion Smoothing" in OpenVR (HTC Vive) may lead to "shimmering" effects. Depending on scene, it may be better to turn this feature OFF!


Note #2:

VR-mode is currently only supported on NVIDIA graphics cards!


Note #3:

A User Guide can be found at DOWNLOAD->PDF



Version 1.5.0:

-Faster IFC-import (geometry)

-MUCH faster extraction of IFC PropertySets (enabled by default now)

-Improved handling of reinforcement bars from IFC-files 



Version 1.4.9:

-3D snapping (vertex, edge, and plane) during distance measurements

-Section plane outlines

-SketchUp importer

-Better hide/unhide in VR (support for undo)

-Improved performance/smoothness with HTC Vive

-Automatically detect NVIDIA graphics cards on Optimus (laptop) systems



Some reinforcement bars from IFC-files we're not correctly imported. This is now fixed!



Version 1.4.6:

-New Filtering Manager: Control visibility/color on objects based on type/properties/rules

-Save 3D-labels (separate file, no need to resave complete model)

-Faster loading of .grx files

-Faster loading of IFC-files with Property Sets

-Load multiple IFC-files at once



-Properties now show up correctly for all objects in VR

-Deleting/removing a link will now correctly update graphics



Version 1.4.5:

-New, faster rendering engine

-Sun shadows and HDR

-Revit 2018 Support

-Faster export from Revit

-More interactivity in VR:

Create 3D-labels with measurements and properties

Create section plane

Hide/unhide objects/links

Take snapshots

-Native support for Oculus Touch (no need for SteamVR)

-Updated IFC-import with full support for object colors (and reinforcement bars from Tekla) 



Version 1.3.4:

-Initial support for floating licenses. Contact license@bimxplorer.com for more information.

-Added a ray for the teleport navigation in VR to make it more clear for the user where he/she is pointing at.

-Added a Graphics Settings Dialog to enable/disable SSAO and sky. Both are now on by default if the OpenGL version is at least 4.3. These settings are saved.

-Fixed a bug that made the Vive controllers not show up on some NVIDIA Quadro cards as well as improved rendering performance in VR on NVIDIA Quadro cards.

-Fixed a problem that made the trigger not work on Oculus Touch when both triggers on the Touch were pressed.

-Added possibility to hide/unhide selected objects by pressing h/u on the keyboard.

-Fixed a bug in the IFC-importer that made some models not align correctly.



Version 1.3.3:

-Improved performance when starting BIMXplorer from Revit (especially for linked files)

-Removed a bug that would make BIMXplorer crash on some systems with low-end graphics cards


Version 1.4.9 is out!

Posted on February 13th, 2019 in News by Mikael


Version 1.4.6 is out!

Posted on September 17th, 2018 in News by Mikael


Privacy Policy

Posted on May 25th, 2018 in News by Mikael